Among Us Why 2020 Was the PERFECT Year for This Game to Blow Up
The Last of Us and Animal Crossing may be riding high, but no game defines 2020 quite like the award-winning breakout hit Among Us.

2020 will certainly not be looked at fondly through the lens of many memories or history books. Thankfully, however, this year wasn’t without its silver linings, including more than a few stellar games and console releases from the likes of Nintendo, Sony and other large companies.
Alongside the behemoths of the industry, a small indie team had worked tirelessly since 2018 to turn their game into one of the most popular titles of the year. Among Us is the little game that could, and 2020 was the perfect chaotic maelstrom of a year for developer Innersloth’s darling to surge in popularity.
Psychology Over Mechanics

There isn’t much a completely new player can do against someone who has poured hundreds of hours staring down sights while playing the average round of Call of Duty. There’s also a lack of competition in non-shooter titles like Starcraft and other strategy titles, which may not demand a quick scope but require a high APM regardless.
Among Us, however, puts the rate of success solely on its player base, with little mechanical skill needed to complete the tasks on the crewmates side of things. Whether a player is connecting wires, scanning themselves or filling gas tanks, the most difficult parts of completing the to-do list lie squarely in getting to the station while traversing the map from one side to the other, dodging traitorous crewmembers who could be lying in wait.
Almost certainly with the game’s mobile version in mind, all the tasks can be completed with a single hand and generally require either little more than a swipe or several clicks to complete. It's also heavily customizable with many settings that can make even the weariest of would-be gamers interested. With the twitch reflex events out of the equation, players are free to focus on logic and strategy instead of whether or not they packed the right gun and kit for the occasion.

At a time when human contact was at an all-out scarcity in most of the world, a game like Among Us provided people with an excuse to virtually meet up, ditch the face cams and actually talk to each other in a method that wasn’t forced or essential for work.
Gone were the inevitable silences following the “Hey what’s up” of a text or direct message, and in their place was a cacophony of voices all trying to decipher which one of them is a traitor, mixed with the seeds of chaos sewn by an impostor.
It’s the equivalent to human interactions in public spaces, the indecipherable audio mess of an average mall, concert or other public areas, but contained within a small game. It was the soundtrack of voices that were so lacking while locked down in silence within our homes, but with the warm familiarity of friends having a good time.
Tearing Them Apart

Of course, at the end of the day, Among Us is still a title where murder is the goal for any player with a red name. Whether springing from the ground, sabotaging machines or committing the ultimate betrayal, the game allows us to vent our frustrations (Pun intended) at our current state of uncertainty and afflict some measure of control on our oftentimes spiraling circumstances.
While there is satisfaction in completing tasks and escaping with victory and life intact, there isn’t a better in-game thrill than killing your friends and dodging suspicion in the elimination period, just to repeat the process in the next round.
With its cross-platform capabilities and a relatively cheap barrier to entry, Among Us is a game that allows us to experience a wide spectrum of emotions that aren't available in lockdown regardless of whether or players are on PC or mobile. More than any game on the market today, Among Us defines 2020 and deserves to be remembered as the real game of the year.
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