How to Play No Meetings in Among Us (Custom MiniGame)
Among Us is easy to adapt, even without mods. The No Meetings Custom Mini-Game eliminates the ability for crewmates to deliberate.

Though it has experienced something of a decline in the past few weeks, Among Us still has a dedicated following, and, while players wait for the next update from InnerSloth, they may be looking for new ways to keep the game fresh. Modding is always a popular option, and there are many mods currently available that will add roles for crewmates or overpower the Impostor. If players do not want to change their game too much, they can instead use house rules and existing settings to create a custom mini-game. Many of these have been shared with the community in the last few months, including the extremely popular Hide and Seek game mode and Dynamic Duo.
Another custom mini-game players can try with their friends is No Meetings mode. In this game, crewmates lose their ability to vote out the Impostor. The only way for crewmates to win is to complete all tasks, and the only way for Impostors to win is to kill every crewmate. In this mode, crewmates who are still alive can continue to talk to each other and let someone know if they know who the Impostor is, but this only tells them who to avoid and can make a match even more tense. Players can make it even more of a challenge for themselves by adding the Proximity Voice Chat mod as well, so only crewmates who get close to one another can share information. Here's how to play No Meetings in Among Us.
How to Play No Meetings in Among Us

Like other custom game modes and mini-games in Among Us, players should not attempt to play the game this way when participating in matches with random strangers over the Internet. This mode requires a high level of cooperation, as there is no way to enforce everyone play nicely and follow the house rules. Players should reserve this mode for games with family and friends who are all willing to work together.
The rules to the No Meetings custom mini-game for Among Us are simple:
- No one may call an Emergency Meeting, and crewmates may not report dead bodies.
- Players may talk to one another until they die. Ghosts are not allowed to talk.
- There should only be one Impostor at a time.
- Impostors can use all sabotages available to them.
If crewmates can manage to complete all their tasks before the Impostor kills them, they win the game. If the Impostors kill everyone, they win.
This mode can be adapted to suit a group's preferred playstyle. For example, players can make it more like the Hide and Seek custom mini-game by having the Impostor announce themselves from the start, rather than having the crewmates need to deduce while running around and doing tasks. The only advantage to this, of course, is that the crewmates can get away if they see the Impostor coming. Other groups may prefer if the crewmates still need to deduce who the Impostor is, but without the security of meetings.

There are a few settings lobby hosts will want to adjust to help enforce the rules and make the game mode more fun or challenging. These include:
- Kill Cooldown: 30 seconds or longer
- Impostor vision: 0.5
- Crewmate vision: 1.5 or above
- Emergency Meetings: Off
- Visual Tasks: Off
- Common Tasks: 0
- Long Tasks: 2-3
- Short Tasks: 2-3
Players are encouraged to tweak the settings based on their group's needs to maintain as fair and balanced a game as possible. They can select the number of tasks that feel most feasible for the group. They can also play with vision radius.
If players don't mind having at least one mod in their game, the Proximity Voice Chat mod would be best for this game mode. It will make it more difficult for crewmates to communicate with each other when they know who the Impostor might be, adding to the suspense and urgency.
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