Among Us How to Vent Safely (Tips Trick & Strategies)
Impostors in Among Us have access to the Vents to quickly travel away from dead bodies and hide, but Crewmates can see them do this and report it.

Playing an Impostor in Among Us can be a fun and daunting challenge, as it can be difficult to lie to friends and avoid doing something suspicious in view of another player. Impostors have access to a variety of special mechanics in the game. They can kill Crewmates, commit acts of sabotage to make it harder for Crewmates to survive and complete tasks, and get a larger radius of vision around the map. They can also use the Vent system to quickly transport away from the scene of a crime or hide, making it easier to successfully fool Crewmates and win the game.
Among Us has exploded in popularity in a very short amount of time, and new players are joining their friends to complete tasks and eject suspected Impostors. It can be difficult for new players to get the hang of the Vent system in the game. It's important to learn how to use this system successfully and without drawing suspicion, as Venting is visible to anyone in the vicinity and can quickly get a player ejected from the game. Here's everything to know about Venting and how to do so successfully in Among Us.
How to Use the Vents in Among Us

Vents work similarly to secret passages in the board game Clue, only connecting two or three rooms each. The only place this is not the case is on MIRA HQ, where all the rooms are connected through the Vents.
Only Impostors are able to use the Vents. When a player gets close to one as an Impostor, the Sabotage button in the bottom-right corner of the screen gets replaced with a Vent button. Impostor players should click this button to use the Vent system. Any Crewmate in the room can see the animation when the Impostor enters the Vents, immediately giving them away. Impostors will need to take great care not to use the Vents in view of another Crewmate, or they'll be found out. This is also true if the Impostor disappears from one room and appears in another in view of a Crewmate.
Impostors will also need to be careful not to Vent when security cameras are in use anywhere nearby. If a Crewmate notices the player leaving a room they had not been seen entering, it will raise suspicions and all but out the player as the Impostor.

Once inside the Vents, players will see arrows that can point them in the directions of the connected Vents in other rooms. They can select where to go next, or remain in the Vents to hide. While in hiding, the cooldown times for the Kill and Sabotage buttons will be paused until the Impostor leaves the Vent. If players are waiting to jump out and make a kill, they may want to wait to enter the Vent until the cooldown has reset.
To strategically use the Vent system, Impostors should exit a room through the Vent immediately after killing a Crewmate. This will get the Impostor far away from the body before it can be discovered. However, if a Crewmate saw the Impostor entering the room with the dead body and not exiting it, this plan can backfire and get the Impostor ejected. One way to improve this strategy may be to only enter and exit the room through the Vents, but it is still possible a Crewmate will notice. An Impostor will be safest using the Vents when they are alone in rooms and no one is using the security cameras.
Impostor players should also know that Crewmates in other rooms can see when a Vent is used, but they cannot see who used it. Crewmates can also see when the Vent is used if the Impostor shuts the door. However, they don't see the color or name of the player who used it. Impostors may want to consider shutting the door before using the Vent as an added layer of protection.
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