The Genius Appeal of Among Us
As one of the biggest new games on the market, Among Us has lots to offer players. Here's a look at what makes the title so appealing.

Topping the Twitch charts while garnering one of the largest active player bases on Steam, Among Us is the hottest new game out right now. A social deduction game, Among Us throws players into the shoes of a crewmate or an imposter. Crewmates have the goal of accomplishing tasks or voting off imposters, while imposters do their best to sabotage and kill off all crewmates. Imposters are informed at the start of the round who their compatriots are, but crewmates have no indication of who is friend or foe.
The concept is incredibly simple but grows ever more complicated with the main facet of the game, communication. When deciding to vote a member off, players must come to a majority decision on the matter. The only way to do so is by conversating after either a body is found or an emergency meeting is called. During these voting sessions, the true game begins. From corroborating stories to intense interrogation sessions, true chaos breaks out in these intervals. With every crewmate suspicious and impostors able to stir even more conflict, weeding out moles is much more complicated than it initially seems.

Among Us draws inspiration from the party game Mafia, also known as Werewolf, that's been played in social settings for years. This game is incredibly bare-bones and often leaves many players with nothing to do. The gameplay loop of Mafia consists of players closing their eyes as a non-participating moderator confirms the target and informs the survivors of the death during the next cycle. The only player that can determine innocence is a Detective, who can also check a single player's role once per cycle. Anyone who's played it can attest to just how enjoyable the conversation aspects can be, but the lack of investigative factors can make it a bit of a slog.
Enter video game equivalents such as Trouble In Terrorist Town and Town of Salem. Not only do they streamline the entire process, but they give non-hostile players tasks to perform outside of just waiting for death. As a successor to these titles, Among Us seems like its merely retreading old ground, but this is far from the case.
This is in large part due to its no talking rule. During a round of Among Us, all players are prohibited from communicating in any way. This means that innocence can solely be judged by actions, and even imposters cannot collaborate without possibly outing themselves. This makes for an incredibly deep meta-game that develops throughout a single game. Two crewmates always sticking together and offering alibies for each other? They may be the imposters. But on the other hand, using the buddy system can save innocents from getting isolated and killed.

This atmosphere is what makes Among Us so unique compared to its peers. The situations a player can find themselves in are seldom experienced in other games like it. In a lobby of experienced players completing a task or leaving a room can be the difference between winning or being the next discovered body.
On the topic of experience, Among Us rewards those who have it. For as simple and streamlined as the game is compared to others in its genre, it still has several skill expressive mechanics that will help players weed out imposters. For example, there is a green taskbar that rises slightly whenever a task is completed, so it's an easy way to out an impostor who is faking it. However, if an impostor watches the bar, they can time it perfectly with another task being completed and make it appear as if they're innocent. This creates another detail players need to look out for and requires knowledge of the tasks and the moment someone starts them since they vary in degrees of how quickly they can be completed.
Among Us is still far from the most complex or competitive game, but with multiple maps and tons of customizable settings, it is one that can be tailored perfectly to fit any group. Deceptively simple gameplay, fast-paced rounds and spectacularly fun backstabbing make it a game that lives up to the immense hype it's built up.
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